
I'm so glad that you can see our game introduction in Stone Age EE.
I hope you can watch it in 1 minute and spend 5 minutes in the game to experience it.
If you think it suits you, please recommend your friends to come back to the Stone Age together!
1、System Support
- PC: Windows full series support
- Mobile: Apple device ios 9.0 or above / Android version 6.0 or above
- The mobile user experience is great, and continuous improvement and improvement will definitely not disappoint everyone!
2、Game version - Stone EE is positioned as the 2.5 peak period of the Stone Age, and the 3.0 fans favorite T technology machine storm is added.
- Restrict single device and single open, prohibit virtual machines/simulators, protect the interests of ordinary players to the greatest extent, and pay attention to the interaction between players.
- The game does not sell pets/equipment, the mall only sells consumables, 20 times the basic experience, mild game experience, no krypton gold and no liver time, and no night war.
- I don’t open Clan Wars and Duplicate Challenges for one month before starting the service. I hope everyone can have fun here.
3、Easy setting
- Promote a light game, with automatic pet catching in the game, convenient transmission of hundreds of coordinates, all over the mainland of Nice.
- Automatic stacking of props, pet growth calculation, automatic meat loss, intelligent blood supplement, various convenient commands, automatic reconnection when disconnected, etc. are all available.
- Summon gold medals for sparring. Novice players who have not transferred can bring 2 and then 1 to reduce the difficulty of the single player under the premise of ensuring game interaction.
- You can get 2 hours of offline time when you are online for 1 hour, and you can turn off the device after offline. The experience of getting offline is the same as normal online. It is really fun and effortless.。
4、Pet settings - The official commitment of StoneAge EE: Never sell pets, do not secretly change pet growth, and do not exceed the stoneware worldview.
- Substantially improve the growth of vulnerable pets, open 20-series pet blessings, increase the growth of less, and increase the growth of more.
- Essentially changing the status of pets, so that most pets that can be caught can play PK is no longer an empty talk.
- Never change the growth of pets in secret, plan to open new pets, do not exceed the stone style, do not eliminate the original pets, and keep the original taste.
5、Market regulation
- Liberalize the market, do not prohibit offline transactions, the game comes with an intermediary system, invoicing is free, and self-service guarantees are free throughout.
- Professional operation and maintenance planning, data statistics on game output consumption, macro-control market, less price depreciation and longer game life.
- Think about what players think, update content carefully, avoid players panic running and selling, and create the most stable market.
6、Operating philosophy - The difficulty of getting started is low, there are many PK tricks, mild games, free trading, all kinds of pets, and unlimited player interaction.
- No Bulk recharge, no liver time, long-term operation, really for players to consider, make a stone tool that understands you, and create a pure land of the Stone Age.
7、PvE+PvP
- Pay attention to the expansion of pve pvp gameplay 1v1 2v2 3v3 5v5 / Challenges of various styles
- Open beta for about 30 days: Ten Hall Opening Challenges, more intelligent BOSS, team up with friends to challenge deeper hell.
- Open beta for about 45 days: Open a new family war system, easier and more exciting, less time-consuming and high participation.
- About 75 days of public beta: large-scale copy of the participation of all people. Uninvited guests from the New World Open challenge.
- Open beta for about 120 days: open the endless tower challenge, a single copy of the type.
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